@startuml
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!define MATERIAL_ADD_TO_PHOTOS(_alias) ENTITY(rectangle,black,add_to_photos,_alias,MATERIAL ADD_TO_PHOTOS)
!define MATERIAL_ADD_TO_PHOTOS(_alias, _label) ENTITY(rectangle,black,add_to_photos,_label, _alias,MATERIAL ADD_TO_PHOTOS)
!define MATERIAL_ADD_TO_PHOTOS(_alias, _label, _shape) ENTITY(_shape,black,add_to_photos,_label, _alias,MATERIAL ADD_TO_PHOTOS)
!define MATERIAL_ADD_TO_PHOTOS(_alias, _label, _shape, _color) ENTITY(_shape,_color,add_to_photos,_label, _alias,MATERIAL ADD_TO_PHOTOS)
skinparam folderBackgroundColor<<MATERIAL ADD_TO_PHOTOS>> White
@enduml